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The Slave City - The Viper and the Urchin
The Slave City - The Viper and the Urchin
The Slave City - The Viper and the Urchin

The Slave City - The Viper and the Urchin #3

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A complicated mission.
A team of misfits that just don’t get along.
What could possibly go wrong?


The team:
A skinny pickpocket with dreadlocks and a big attitude.
A foppish assassin with a fear of blood
An elite fighter, master of the sardonic raised eyebrow.
A smuggler with a drinking problem and a propensity for brawling.
And a no-nonsense, heavily tattooed machinist, trying to keep them all in line.

The mission:
Free a Damsian inventor kept prisoner in the distant city of Azyr.
Spark a rebellion to remove the half-mad tyrant ruling the place, and while they’re at it, end slavery in Azyr.
And do it all without getting killed, shackled into slavery, or arguing.

The latter is proving most problematic.

This latest instalment of The Viper and the Urchin series will make you have fun. Lots of fun.

🔥Delve into The Slave City, book 3 of a complete 9 book series that’s packed with adventure, banter, and quirky characters, all set in a richly imagined tropical world.

🔥Ebooks are delivered instantly via Bookfunnel email to the email address provided at checkout.


Paperback Edition 436 pages
ISBN 9782492523106
Product Dimensions 5 x 8 x 0.9 inches (12.7 x 20.3 x 2.4cm)
Language English
Publication Date 31st January 2019
Publisher Celine Jeanjean
Series The Viper and the Urchin #3

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CHAPTER 1

Cruikshank watched the tattoo gun trace a delicate black line on her abdomen. The teeth of a cog slowly came into being—a simple outline.

“I thought you were done with going overseas,” Liv said without looking up from her work. The tattoo gun whirred in her hand, the little magnet at the top spinning back and forth, moving the needle up and down. A thin tube pushed pressurised steam through the gun, while another tube allowed it to escape at a safe distance with a faint hiss.

Cruikshank had designed the gun herself—a fun, neat little invention but one that carried a lot of weight and meaning despite its diminutive size. This was its fifth iteration, and this time she had built it using mementos from her life. The little knob that controlled the steam pressure, and therefore the speed at which the needle moved, was a coin from a mission in Aalergia. The handle was wrapped in the leather from her very first vest as a machinist. The ink was stored in a small crystal vial, one of the many gifts she had received to celebrate the completion of Damsport’s Enclosed Docks. The vial was, in fact, the smallest and least valuable of the gifts, but it had come from a poor merchant who was thanking her for the opportunity the docks would bring to him and his family.

Cruikshank had made the vial part of her tattoo gun because the knowledge that her docks helped poor Damsians prosper meant more to her than all the other accolades she had received.

“I thought I was done going overseas too,” Cruikshank said. “But I guess I was wrong.”

“Will it be dangerous?”

“Would I be getting a cog if it wasn’t?”

Liv nodded, her gaze never leaving the cog outline she was drawing.

Cruikshank looked away, letting her gaze drift aimlessly over the innumerable sketches, drawings, and plans that papered the walls of Liv’s studio. The air even smelt of paper and ink—a familiar, comforting smell. It seemed every important event in her life since the Three-Day Battle had either begun or ended in Liv’s studio, with Liv tattooing a cog on Cruikshank’s skin.

The Three-Day Battle had won Damsport its independence from the Airnian Empire and had made it the city it was today. Cruikshank had been organising the city’s defences the night before the battle. As a young machinist, she was woefully underqualified for the job, but there was no one else. An impulse made her pull Liv, a timid teenager apprenticing in technical drawing, away from her task. Out of a bit of copper tubing, some thread, and a needle, Cruikshank fashioned a tool that could serve to draw a tattoo. Liv had tattooed the outline of the very first cog on Cruikshank’s right wrist.

Cruikshank still couldn’t explain the impulse, but she knew that it had been the right thing to do. Liv had completed the tattoo once the battle was finished, and over the years, Cruikshank had added another cog for every important event and person in her life since then. The tattoo now covered her right arm and shoulder as well as her back. The bottom of the tattoo was gradually extending around her waist and across her stomach.

Some cogs represented people Cruikshank had lost, others people she had met. Some were situations she had survived or challenges she had overcome. She knew what each and every cog represented. Together, they were a physical manifestation of her memories, which made her as surely as cogs made up the inner workings of a machine.

Liv, however, was the only one who knew the meaning of the tattoos. To everyone else, they were simply the quirk of a machine-obsessed woman. The tattoos bound them in a friendship that had spanned decades.

Cruikshank let her gaze trail over her right arm. A number of the cogs there represented missions she had carried out for the Marchioness when she’d been younger. It was a rocky period, during which Damsport struggled to establish itself. Short of people she could trust, the Marchioness entrusted Cruikshank with a number of diplomatic and covert missions as well as having her design Damsport’s defences. Once Damsport’s position was secure, Cruikshank had asked to retire, preferring to return to a life of machine work.

It seemed the time had come for her to come out of her retirement. She looked at the partial cog outline Liv was still drawing to represent this event. She felt a thrill of trepidation. Cog outlines were only ever drawn when she was embarking on something potentially dangerous, and it had been a long time since she’d needed one.

Ever since that first tattoo before the Three-Day Battle, which was completed after the battle had been won, Cruikshank hadn’t been able to shake off the superstition that she needed an incomplete tattoo to ensure her safe return from whatever she was embarking on.

“Azyr,” she whispered softly to herself, feeling the word on her tongue.

Lady Martha had only told her it would be a rescue mission. The full briefing would be later that day. Cruikshank had prepared by researching all she could about the distant city state.

Liv finished the cog outline. “There.”

It was flawless, as expected—precise, neat, and fitting perfectly within the wider tattoo.

“You’ll come back to complete it?” Liv asked, glancing at Cruikshank’s face and then away again.

Cruikshank smiled. Even after decades of close friendship, Liv’s crushing shyness and extreme introversion made expressing emotion difficult for her.

“Absolutely. And soon.”

“Good.” The word was curt, but it was accompanied by a small, warm smile. That was as close as Liv would get to expressing that she cared and would worry.

“Thanks, Liv.”

Liv nodded and gave another quick smile.

Cruikshank stood up and let loose the oversized white shirt she’d held bunched up to her chest.

She said a quick goodbye to Liv and stepped out into the sunshine, heading for the mansion. She took a deep breath, the old, familiar feeling in the pit of her stomach. Now that she had the tattoo, the mission finally felt real.

* * *

Lady Martha was the very picture of efficient confidence, perfectly fitting in her role as acting Marchioness. Her mother had retired while she mourned the loss of her old lover, Mizria, and until the Old Girl returned to power, Lady Martha held the reins of the city.
Cruikshank occasionally found herself wanting to impart advice or guidance. She had known Lady Martha since she was a baby, but Lady Martha had long ago stopped being a young girl, and she’d been helping to rule Damsport for a long time. And Cruikshank had to admit that she was doing a stand-up job of stepping into her mother’s shoes.

Lady Martha’s office was all bright light and pale tones, a comfortable space designed to put people at ease.

Cruikshank knew from experience that while Lady Martha didn’t use intimidation as a tactic, she could be every bit as formidable as the Old Girl.

“You know Samuell Kadelta?” Lady Martha asked.

“Yes, he’s a Damsian machinist,” Cruikshank replied. “I worked with him for a time. He had some good ideas and considerable skill, but he was obsessed with the idea of creating a submersible. The problem is that a steam engine requires air, and it requires an exhaust. You can make a ship that sails just beneath the water, with air pipes and exhausts breaking the surface, but all it takes is a large wave, and the engine floods. Kadelta’s last attempt at solving that problem resulted in an explosion that severely injured his assistant, and he fled the city in disgrace.”

Cruikshank didn’t add that while he had talent, Kadelta was arrogant to a fault and headstrong. They had collaborated on a couple of projects, but despite his skill and the potential of the machine he wanted to build, she had found him too unpleasant to work with and refused to collaborate further.

Lady Martha nodded. “It seems he has solved that problem.”

Cruikshank raised both eyebrows, intrigued.

“I’ve been in communication with Reheeme, an Azyrian woman and the Head Alchemist out there. Her parents knew my mother well. They were reformists, and they were killed during the Seneschal’s cleansing of the opposition during his rise to power.”

Cruikshank knew about Azyr’s troubled history. The Prelate was Azyr’s leader, a title passed down in his family over generations. He was mostly a figurehead—the reports Cruikshank had read said he was more interested in eating, drinking, and watching pit fights than in ruling his city-state. Meanwhile, the Seneschal was his chief advisor and the head of the Council—and therefore the true leader of Azyr.

The Prelate had raised his childhood friend to the position of Seneschal of Azyr the day he inherited his title, and the Seneschal had then meticulously cleansed the city of any opposition, dissolving the old Council and setting up a new one made up of only his strongest supporters.

“It appears that Kadelta has washed up in Azyr,” Lady Martha continued. “And he has been made a slave by the Seneschal.”

“How on earth did that happen?” Cruikshank asked.

“I don’t know. But I want you to head up a rescue mission to get him and his machine out of Azyr. I’d be lying if I told you I was only looking to save a Damsian from a life of slavery, as abhorrent as the practice is. That machine of his—his ship that can sail under the sea—could mean that Damsport dominates all sea trade.”

“That’s if his machine works,” Cruikshank pointed out.

“He might only be making out that it’s finished as an enticement for a rescue mission.”

“Possibly. But it’s a chance I’m willing to take. There’s another reason why I’d like to send a team into Azyr.

Reheeme is heading a rebellion against the Seneschal and the Prelate. She’s looking to continue what her parents started, seeking fairer representation for the poorer parts of Azyr and an end to slavery. I’ve brokered a deal with her in which she will smuggle you and your team into the palace to help you rescue Kadelta. In exchange, I will provide you with documents confirming that Damsport will officially recognise Azyr’s new government, once the rebellion has happened, and negotiate trade deals and alliances, with the proviso that slavery be abolished and the poorer areas of Azyr have both representation and fair access to water.”

“They don’t have access to water?” Cruikshank asked incredulously. She knew, of course, that not every part of the world experienced the kind of rainfall found in Damsport, but for her, ready water access was such a basic right, like access to air, that she couldn’t imagine life without it.

“No, they don’t,” Lady Martha replied. “The wealthier part of the city controls all the water, and the people there use it as a way to keep the poorer parts in check.”

Cruikshank nodded. “So we’d also be there to provide support to the rebellion.”

“Exactly. And hopefully to provide a powerful incentive for everyone to play fair. When the Seneschal re-established the old slavery laws, Azyr lost a lot of its alliances and trade deals because very few countries want to be seen endorsing slavery. Damsport, for example, does no trade with Azyr. Having a trade deal with us should help as a motivation for the new government to be as fair as possible.”

Lady Martha leaned forward intently. “If this mission fails, if the rebellion fails, the Seneschal would be left with the submersible, which would make it very easy for him to engage in slave smuggling. Azyr needs more foreign trade, and that is how he will obtain it. I can’t stand by and allow slavery to come back. It was only abolished two generations ago, and there are many who would be happy to see the return of a lucrative source of income.”

Cruikshank knew Lady Martha was right. Just off the top of her head, she could name a number of countries that would be happy to see international slave trade return.

“What will be our official reason for visiting Azyr?” she asked.

“An exchange of alchemical knowledge.”

Cruikshank gave a wry smile. She had arranged mechanical exchanges between Damsport and other countries in the past, believing in the importance of spreading knowledge. The Marchioness had initially used some of those exchanges as fronts for covert missions. When Cruikshank had retired, she had categorically refused to let the knowledge exchanges continue to act as a front for spying and other such work.

“There won’t really be an exchange of alchemical knowledge,” Lady Martha explained. “I know you don’t agree with using a real knowledge exchange as a front for a mission, but this will purely be a front. That will explain Reheeme hosting you all as Head Alchemist as well as the presence of Longinus—who will be posing as Damsport’s Head Alchemist. Rory will be his assistant, you will be there to share your knowledge on how to run these types of exchanges, Adelma will captain the ship taking you there, and Rafe will pose as Longinus’s bodyguard. A man of status in Azyr is expected to have a retinue and at least a couple of bodyguards, so this way, no one present will attract any suspicion.”

Cruikshank nodded thoughtfully. It was a clever setup. She looked Lady Martha over. Her speech had contained no doubt—no search for reassurance or approval from an older, more experienced woman—even though this was the first mission she was setting up. Cruikshank respected that. It was the way a leader should be.

“It will be good to have a proper fighter with us too,” Cruikshank said, “should anything go wrong. I’ve heard Adelma can be quite formidable, but having a Varanguard on our team should be an added asset.”

Cruikshank had a lot of respect for the Varanguards, the elite fighters that formed the Marchioness’s personal guards. She didn’t know Rafe very well, but she knew he was well regarded as a Varanguard, and that counted for a lot.

“Adelma can have her ship ready to sail in three weeks,” Lady Martha continued. “That should leave you enough time to get ready. Be careful out there. By all accounts, Azyr is a dangerous place. The Prelate is volatile and the Seneschal completely ruthless.”

She stood to signal the end of the meeting. She and Cruikshank shook hands, and Cruikshank headed out to begin the necessary preparations for the mission.

Once she was back outside, the adrenaline finally began spreading through her like a red flower slowly unfurling. She would be leading a rescue mission in the far-off and dangerous city of Azyr. She pulled out a cigar, inhaled the smell of the tobacco, and lit it. She exhaled the smooth smoke with a smile.

It was crunch time.

Customers praised this steampunk adventure novel as "packed with suspense and action" with "wonderful plot twists." The third book in the series features vivid world-building in the new city of Azyr, engaging character development, and themes of emotional growth. Reviewers loved the diverse team dynamics and found it unputdownable, though one noted the beginning was slower.

  • 5 stars: 31 (89%)
  • 4 stars: 4 (11%)
  • 3 stars: 0 (0%)
  • 2 stars: 0 (0%)
  • 1 star: 0 (0%)
S
SarahReads81
Spies in a new city

Rory and Longinus were supposed to be spies for Lady Martha, but things have been pretty boring Damsport. Luckily, Lady Martha has received a letter from Azyr stating there is a rebellion and they need Damsport’s help. Rory, Longinus, Adelma, Cruikshank and Rafe head over to help the rebels and save a machinist from Damsport who’s been imprisoned. But once there are there, something feels off and they realize someone has betrayed them. Now they have to save themselves before they can rescue anyone else.
We have seen a lot from the perspectives of Rory and Longinus in the previous books, but this one we get the story from Cruikshank and Adelma as well. It’s 3rd person but it does a great job of introducing readers to those characters. Cruikshank really is like a mother hen to the team, in her own way. She definitely likes to keep order! Adelma is a fun character to read about as well. She comes off as a loose cannon but we learn there is more to her than that in this story.
This book takes place in a new city and once again the world building was great. There were new sights and ways of life that were really brought to life in this book. The beginning was definitely world building but once the action picks up, it doesn’t stop. There is also a theme of emotional growth in this book. Rory has been holding onto some past trauma and it has been affecting her most of her life. As she goes through this situation I. are, she learns that it’s not always best to hold onto the past and I loved that for her character.

J
Jane F.

Wonderful Twists!!!
I absolutely loved this one. Packed with suspense and action, the-slave-city is my new favorite in this fabulous series.
Rory, Longinus, Cruikshank, Adelma and Rafe are all involved in the latest mission from Lady Martha in a distant country, and there is more danger and deception than they ever dreamed of.
There were so many surprises and the suspense was wicked intense. Kept me hooked from the first paragraph.

J
Jane F.
Wonderful Twists!!!

I absolutely loved this one. Packed with suspense and action, the-slave-city is my new favorite in this fabulous series.
Rory, Longinus, Cruikshank, Adelma and Rafe are all involved in the latest mission from Lady Martha in a distant country, and there is more danger and deception than they ever dreamed of.
There were so many surprises and the suspense was wicked intense. Kept me hooked from the first paragraph.

K
Kristin G.

I could not wait to get my hands on this book. I have enjoyed the first two books of this series and this book did not disappoint either. Whenever I pick up one of these books I cannot put it down. Definitely, recommend this book as a must read now and if you haven’t read the first 2, get all three.

I received and ARC copy of this book and have never been more excited to read an ARC book. I will be buying it too.

K
Kristin G.

I could not wait to get my hands on this book. I have enjoyed the first two books of this series and this book did not disappoint either. Whenever I pick up one of these books I cannot put it down. Definitely, recommend this book as a must read now and if you haven�t read the first 2, get all three.

I received and ARC copy of this book and have never been more excited to read an ARC book. I will be buying it too.

d
david

Wonderful plot twists in all of them
Grand work of steampunk fiction. Most enjoyable, Start to finish in one setting, couldn�t put it down it was so good. Read the whole series, it won�t disappoint and the only bad thing is the waiting for the next one!

d
david
Wonderful plot twists in all of them

Grand work of steampunk fiction. Most enjoyable, Start to finish in one setting, couldn�t put it down it was so good. Read the whole series, it won�t disappoint and the only bad thing is the waiting for the next one!

R
Robert S.

Loving this Series
These are fun books, full of creativity and characters rich. Anyone who enjoys adventure and fantasy tales will enjoy them. I particularly like the humour and Steampunk elements.

R
Robert S.
Loving this Series

These are fun books, full of creativity and characters rich. Anyone who enjoys adventure and fantasy tales will enjoy them. I particularly like the humour and Steampunk elements.

P
Phil

I have a great aversion to slavery
Imagine having your station in life decided by a stud in your eyebrow. Ugh. Imagine living in a city separated into three tiers, each separated by high walls, each reachable only by a single set of stairs climbing ever higher with those on the bottom with little water and less hope, with those in the middle only sightly better, and then an elite at the top controlling the water supply for all. Toss in a not-so-secret revolution, a Romanesque circus, a mad ruler, an evil behind-the-scenes manipulator, and our heroes -- Rory, Longinus, Adelna, Cruikshank, and Rafe -- and get set for daring and scary adventures.

P
Phil
I have a great aversion to slavery

Imagine having your station in life decided by a stud in your eyebrow. Ugh. Imagine living in a city separated into three tiers, each separated by high walls, each reachable only by a single set of stairs climbing ever higher with those on the bottom with little water and less hope, with those in the middle only sightly better, and then an elite at the top controlling the water supply for all. Toss in a not-so-secret revolution, a Romanesque circus, a mad ruler, an evil behind-the-scenes manipulator, and our heroes -- Rory, Longinus, Adelna, Cruikshank, and Rafe -- and get set for daring and scary adventures.

J
JetGirl

A fantastic adventure !
I was so happy to have another adventure with Rory and Longinus! the-slave-city is a great story set in a foreign land (foreign even to the Damsport folks!) I love how Celine can make me feel that unique sense of wonder at being in a completely new environment. The details are utterly transporting. There are edge-of-seat gripping moments and yet the story still has a good bit of humor and just fun adventures. As usual, Celine lets her characters grow and learn with every experience. A fantastic tale. If you haven�t yet met Rory and Longinus you owe it to yourself to start at the beginning of the series!

J
JetGirl
A fantastic adventure !

I was so happy to have another adventure with Rory and Longinus! the-slave-city is a great story set in a foreign land (foreign even to the Damsport folks!) I love how Celine can make me feel that unique sense of wonder at being in a completely new environment. The details are utterly transporting. There are edge-of-seat gripping moments and yet the story still has a good bit of humor and just fun adventures. As usual, Celine lets her characters grow and learn with every experience. A fantastic tale. If you haven�t yet met Rory and Longinus you owe it to yourself to start at the beginning of the series!

E
Emily W.

I’ve got to say, I was pretty excited when I got an out of the blue email from Celine Jeanjean offering me an ARC of this book, as it had been a while! I re-read the first two in antipcation and then dived into this third one, where we are not only reunited with all the fabulous characters from this series, but also get to see what this world is like beyond Damsport.

In this instalment, Rory and Linginus, along with a ragtag group of friends, are sent to the nation of Azyr to rescue a Damsian machinist, and assist with the rebellion against the ignorant Prelate and evil Seneschal. Of course, nothing goes to plan…

In this book, Jeanjean diverges from the pattern in the first two books of only having Rory and Longinus as POV characters. We get to see what Cruickshank is doing, along with some of the new characters from Azyr. Sometimes I felt that it let us know what was going on a bit too too early, but it definitely made sense later when nearly all the characters were separated from one another.

I really enjoyed Rory’s character growth. She realises over the course of the book that you can’t always hold onto things from the past, and sometimes you have to let go of things that once seemed the most important things in the world.

The plot is once again tightly structured. Having read all three books in the series in quick succession, I have to say I’m jealous of Jeanjean’s ability to craft a story. Things are foreshadowed and references made in the beginning of the book come full circle by the end.

I’m gather Celine Jeanjean has plenty more ideas left for these characters and I’m definitely looking forward to continuing adventures in this series.

(Thank you to Celine Jeanjean for providing me with a free copy of this book in exchange for a review. This did not affect my opinions in any way)

E
Emily W.

I�ve got to say, I was pretty excited when I got an out of the blue email from Celine Jeanjean offering me an ARC of this book, as it had been a while! I re-read the first two in antipcation and then dived into this third one, where we are not only reunited with all the fabulous characters from this series, but also get to see what this world is like beyond Damsport.

In this instalment, Rory and Linginus, along with a ragtag group of friends, are sent to the nation of Azyr to rescue a Damsian machinist, and assist with the rebellion against the ignorant Prelate and evil Seneschal. Of course, nothing goes to plan�

In this book, Jeanjean diverges from the pattern in the first two books of only having Rory and Longinus as POV characters. We get to see what Cruickshank is doing, along with some of the new characters from Azyr. Sometimes I felt that it let us know what was going on a bit too too early, but it definitely made sense later when nearly all the characters were separated from one another.

I really enjoyed Rory�s character growth. She realises over the course of the book that you can�t always hold onto things from the past, and sometimes you have to let go of things that once seemed the most important things in the world.

The plot is once again tightly structured. Having read all three books in the series in quick succession, I have to say I�m jealous of Jeanjean�s ability to craft a story. Things are foreshadowed and references made in the beginning of the book come full circle by the end.

I�m gather Celine Jeanjean has plenty more ideas left for these characters and I�m definitely looking forward to continuing adventures in this series.

(Thank you to Celine Jeanjean for providing me with a free copy of this book in exchange for a review. This did not affect my opinions in any way)

M
Mickey

I love this series.
I love this series. If you haven't read it yet, start with the "the-bloodless-assassin" or the prequel, "The Pick Pocket". In particular, there's a lot of references in the-slave-city that will make a lot more sense, if you read "The Pickpocket" first (which is free from Celine Jeanjean's website).
I'm always super happy when I find an author I like because it means hours of entertainment for me. If you like Lindsay Buroker, I think you'll like this series from Celine Jeanjean as well. Although the stories are very different, there's some similarities in the writing style, where adversarial parties come together and find a way to work together and persevere through difficult challenges. There's also irreverent humour to make me laugh, and developing relationships to keep it interesting.
In this book, you'll find out more about characters who were periphery in previous books (Rafe, Cruikshank, and Adelma). My favourite parts are the developing relationship between Rory and Rafe, and how Longinus is developing into a stronger character in his own right. I'm hoping (figures crossed) to read more about these characters in future stories (hint hint to Celine, if she happens to read reviews :-D).

M
Mickey
I love this series.

I love this series. If you haven't read it yet, start with the "the-bloodless-assassin" or the prequel, "The Pick Pocket". In particular, there's a lot of references in the-slave-city that will make a lot more sense, if you read "The Pickpocket" first (which is free from Celine Jeanjean's website).
I'm always super happy when I find an author I like because it means hours of entertainment for me. If you like Lindsay Buroker, I think you'll like this series from Celine Jeanjean as well. Although the stories are very different, there's some similarities in the writing style, where adversarial parties come together and find a way to work together and persevere through difficult challenges. There's also irreverent humour to make me laugh, and developing relationships to keep it interesting.
In this book, you'll find out more about characters who were periphery in previous books (Rafe, Cruikshank, and Adelma). My favourite parts are the developing relationship between Rory and Rafe, and how Longinus is developing into a stronger character in his own right. I'm hoping (figures crossed) to read more about these characters in future stories (hint hint to Celine, if she happens to read reviews :-D).

E
Emma

Celine Jeanjean has become one of my favourite authors on the strength of the three Viper and the Urchin books. I have reread all of the books and joined the mailing lit to ensure I don't miss any. In the last book Rafe disappointed me but I felt he redeemed himself in this book. An assassin who faints at the sight of blood, fantastic world building and Rory, what's not to love.

L
Lizanne L.

I was excited to hear of a new book in the story of former street urchin, Rory and her friend, Longinus the assassin. This time they leave Damsport to travel with Cruikshank, the Machinist, who has been sent on a covert mission to the city of Azyr. Believing they will help Raheeme, a Reformist, to bring slavery to an end and provide water for the poorest of the city, they set out on the smuggling ship of Adelma, a massive, powerful woman they will be glad to have on their side. But they soon discover they are pawns in a power struggle in a hot, dangerous city and Rory is glad to have brave Varanguard, Rafe, accompanying them, even though her feelings for him are still complicated.
The larger than life characters in the Viper and the Urchin series are vivid, extraordinary, yet so real. I cannot help feeling affection for Rory, and Longinus may be a peacock, but his heart is definitely in the right place. In contrast, The Slave City contains a worthy villain in the evil Seneschal who manipulates the obese Prelate, a mere figurehead. Rory and her companions must discover who is trustworthy and who will deceive them, while Cruikshank suffers greatly.
The City of Azyr with its magnificent palace atop a steep hill and dust-covered, ramshackle huts for the poor at the lowest level spells out the structure of society so different to the mishmash of ethnicity and wealth in Damsport. Like a story from the Arabian Nights the vision of Palanquins and mechanised elephants, with richly dressed people served by slaves, is beautifully described, as is the horrific scene in the bloodstained arena. This is a thrilling, frightening adventure.
I received an ARC of this book for my honest review, but I would have bought it as soon as I could anyway

E
Emma

feelgood book with strong characters belieable characters
Celine Jeanjean has become one of my favourite authors on the strength of the three Viper and the Urchin books. I have reread all of the books and joined the mailing lit to ensure I don't miss any. In the last book Rafe disappointed me but I felt he redeemed himself in this book. An assassin who faints at the sight of blood, fantastic world building and Rory, what's not to love.

L
Lizanne L.

Vivid characters in a thrilling world
I was excited to hear of a new book in the story of former street urchin, Rory and her friend, Longinus the assassin. This time they leave Damsport to travel with Cruikshank, the Machinist, who has been sent on a covert mission to the city of Azyr. Believing they will help Raheeme, a Reformist, to bring slavery to an end and provide water for the poorest of the city, they set out on the smuggling ship of Adelma, a massive, powerful woman they will be glad to have on their side. But they soon discover they are pawns in a power struggle in a hot, dangerous city and Rory is glad to have brave Varanguard, Rafe, accompanying them, even though her feelings for him are still complicated.
The larger than life characters in the Viper and the Urchin series are vivid, extraordinary, yet so real. I cannot help feeling affection for Rory, and Longinus may be a peacock, but his heart is definitely in the right place. In contrast, the-slave-city contains a worthy villain in the evil Seneschal who manipulates the obese Prelate, a mere figurehead. Rory and her companions must discover who is trustworthy and who will deceive them, while Cruikshank suffers greatly.
The City of Azyr with its magnificent palace atop a steep hill and dust-covered, ramshackle huts for the poor at the lowest level spells out the structure of society so different to the mishmash of ethnicity and wealth in Damsport. Like a story from the Arabian Nights the vision of Palanquins and mechanised elephants, with richly dressed people served by slaves, is beautifully described, as is the horrific scene in the bloodstained arena. This is a thrilling, frightening adventure.
I received an ARC of this book for my honest review, but I would have bought it as soon as I could anyway

E
Emma
feelgood book with strong characters belieable characters

Celine Jeanjean has become one of my favourite authors on the strength of the three Viper and the Urchin books. I have reread all of the books and joined the mailing lit to ensure I don't miss any. In the last book Rafe disappointed me but I felt he redeemed himself in this book. An assassin who faints at the sight of blood, fantastic world building and Rory, what's not to love.

L
Lizanne L.
Vivid characters in a thrilling world

I was excited to hear of a new book in the story of former street urchin, Rory and her friend, Longinus the assassin. This time they leave Damsport to travel with Cruikshank, the Machinist, who has been sent on a covert mission to the city of Azyr. Believing they will help Raheeme, a Reformist, to bring slavery to an end and provide water for the poorest of the city, they set out on the smuggling ship of Adelma, a massive, powerful woman they will be glad to have on their side. But they soon discover they are pawns in a power struggle in a hot, dangerous city and Rory is glad to have brave Varanguard, Rafe, accompanying them, even though her feelings for him are still complicated.
The larger than life characters in the Viper and the Urchin series are vivid, extraordinary, yet so real. I cannot help feeling affection for Rory, and Longinus may be a peacock, but his heart is definitely in the right place. In contrast, the-slave-city contains a worthy villain in the evil Seneschal who manipulates the obese Prelate, a mere figurehead. Rory and her companions must discover who is trustworthy and who will deceive them, while Cruikshank suffers greatly.
The City of Azyr with its magnificent palace atop a steep hill and dust-covered, ramshackle huts for the poor at the lowest level spells out the structure of society so different to the mishmash of ethnicity and wealth in Damsport. Like a story from the Arabian Nights the vision of Palanquins and mechanised elephants, with richly dressed people served by slaves, is beautifully described, as is the horrific scene in the bloodstained arena. This is a thrilling, frightening adventure.
I received an ARC of this book for my honest review, but I would have bought it as soon as I could anyway

R
RB

Engaging Read, had to keep reading!
Very enjoyable romp in Celine JeanJean�s Viper and Urchin world. Additional characters from earlier in the series have been fleshed out more. I like the depth and breadth of this world, totally believable. Rory and The Viper and pals get themselves in hot water again on a rescue mission in a well beveloped all too believable foreign land. Lots of twists and turns, full of action and a great deal of intrigue.
I always like the steampunk type machinery. And I always like this author�s work. A worthwhile read, definitely.

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Hi! I'm Celine

I write different flavours of fantasy with a twist, but always with one uniting thread: quirky, flawed characters and heart-warming found families.

My books span the sub-genres of steampunk (but set in a secondary, tropical world) urban fantasy (set in Asia and London) and gothic gaslamp fantasy.

I'm French, grew up in the UK, and for the last few years I've been living a life of nomadic adventure, exploring the world with my laptop as my constant companion. My adventures have been a great source of inspiration for my stories.

These days I'm trying to figure out where in the world I might stop and setup some bookshelves.

I love to hear from readers, so feel free to contact me at with our contact form.


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